| AppState(sf::RenderWindow &disp) | chesspp::app::AppState | inline |
| display | chesspp::app::AppState | protected |
| onClosed() | chesspp::SfmlEventHandler | inlinevirtual |
| onGainedFocus() | chesspp::SfmlEventHandler | inlinevirtual |
| onJoystickButtonPressed(uint joystickID, uint button) | chesspp::SfmlEventHandler | inlinevirtual |
| onJoystickButtonReleased(uint joystickID, uint button) | chesspp::SfmlEventHandler | inlinevirtual |
| onJoystickConnected(uint joystickID) | chesspp::SfmlEventHandler | inlinevirtual |
| onJoystickDisconnected(uint joystickID) | chesspp::SfmlEventHandler | inlinevirtual |
| onJoystickMoved(uint joystickID, sf::Joystick::Axis axis, float position) | chesspp::SfmlEventHandler | inlinevirtual |
| onKeyPressed(sf::Keyboard::Key key, bool alt, bool control, bool shift, bool system) | chesspp::SfmlEventHandler | inlinevirtual |
| onKeyReleased(sf::Keyboard::Key key, bool alt, bool control, bool shift, bool system) | chesspp::SfmlEventHandler | inlinevirtual |
| onLButtonPressed(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onLButtonReleased(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onLostFocus() | chesspp::SfmlEventHandler | inlinevirtual |
| onMButtonPressed(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onMButtonReleased(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onMouseButtonPressed(sf::Mouse::Button button, int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onMouseButtonReleased(sf::Mouse::Button button, int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onMouseEnteredWindow() | chesspp::SfmlEventHandler | inlinevirtual |
| onMouseLeftWindow() | chesspp::SfmlEventHandler | inlinevirtual |
| onMouseMoved(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onMouseWheelMoved(int delta, int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onRButtonPressed(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onRButtonReleased(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
| onRender()=0 | chesspp::app::AppState | pure virtual |
| onResized(uint w, uint h) | chesspp::SfmlEventHandler | inlinevirtual |
| onTextEntered(sf::Uint32 unicode) | chesspp::SfmlEventHandler | inlinevirtual |
| uint typedef | chesspp::SfmlEventHandler | |
| ~SfmlEventHandler()=default | chesspp::SfmlEventHandler | virtual |