AppState(sf::RenderWindow &disp) | chesspp::app::AppState | inline |
ChessPlusPlusState(Application &app, sf::RenderWindow &display) | chesspp::app::ChessPlusPlusState | |
display | chesspp::app::AppState | protected |
onClosed() | chesspp::SfmlEventHandler | inlinevirtual |
onGainedFocus() | chesspp::SfmlEventHandler | inlinevirtual |
onJoystickButtonPressed(uint joystickID, uint button) | chesspp::SfmlEventHandler | inlinevirtual |
onJoystickButtonReleased(uint joystickID, uint button) | chesspp::SfmlEventHandler | inlinevirtual |
onJoystickConnected(uint joystickID) | chesspp::SfmlEventHandler | inlinevirtual |
onJoystickDisconnected(uint joystickID) | chesspp::SfmlEventHandler | inlinevirtual |
onJoystickMoved(uint joystickID, sf::Joystick::Axis axis, float position) | chesspp::SfmlEventHandler | inlinevirtual |
onKeyPressed(sf::Keyboard::Key key, bool alt, bool control, bool shift, bool system) override | chesspp::app::ChessPlusPlusState | virtual |
onKeyReleased(sf::Keyboard::Key key, bool alt, bool control, bool shift, bool system) | chesspp::SfmlEventHandler | inlinevirtual |
onLButtonPressed(int x, int y) override | chesspp::app::ChessPlusPlusState | virtual |
onLButtonReleased(int x, int y) override | chesspp::app::ChessPlusPlusState | virtual |
onLostFocus() | chesspp::SfmlEventHandler | inlinevirtual |
onMButtonPressed(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onMButtonReleased(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onMouseButtonPressed(sf::Mouse::Button button, int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onMouseButtonReleased(sf::Mouse::Button button, int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onMouseEnteredWindow() | chesspp::SfmlEventHandler | inlinevirtual |
onMouseLeftWindow() | chesspp::SfmlEventHandler | inlinevirtual |
onMouseMoved(int x, int y) override | chesspp::app::ChessPlusPlusState | virtual |
onMouseWheelMoved(int delta, int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onRButtonPressed(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onRButtonReleased(int x, int y) | chesspp::SfmlEventHandler | inlinevirtual |
onRender() override | chesspp::app::ChessPlusPlusState | virtual |
onResized(uint w, uint h) | chesspp::SfmlEventHandler | inlinevirtual |
onTextEntered(sf::Uint32 unicode) | chesspp::SfmlEventHandler | inlinevirtual |
uint typedef | chesspp::SfmlEventHandler | |
~SfmlEventHandler()=default | chesspp::SfmlEventHandler | virtual |